Director: Eduardo Castrillo
Year: 2026
Country: USA
Alternate Titles: N/A
Genre: Nature-Run-Amok
Plot:
Stuck in Mexico after an airline strike, a group of tourists are forced to take a cruise ship leaving the country, but as the trip continues, they realize that a hunter is transporting a pair of man-eating bears on board who have gotten loose and are rampaging across the passengers onboard.
Review:
This was a somewhat disappointing and bland cheesy creature feature. Among the few positives here are from the wholly ridiculous setup that manages to offer up the kind of cheesy monster movie this wants to be. The starting point of the trip, where they have to take the ship due to a strike by the airlines that keeps them on the ship the whole time, which is being used by the smuggler to get the rare bears out of Mexico and delivered to a private collector, offers enough of a workable reason to get them on the ship with the animals. This allows us to get to know the group and know what’s going on by the time they get free and start wreaking havoc on everyone in a slew of cheesy encounters that are not intended to be fun but come off underwhelming, even if the frequency of the attacks by that point in the film is worthwhile enough to be of more important use to the film going forward.
Other than that, there’s not much to this one that holds up. The main issue here is that barely anything actually happens, and once it does, it’s incredibly lame and underwhelming. The idea of the ship taking on passengers makes for a flimsy way of instigating the action when all it does is let their various interests and backstories come about to the point of ignoring the fact that the bears are on the ship, with the various interactions are so slowly handled that the pace takes forever to get going. Yet, when it does move past that and get to the bear attacks, they’re all immensely inept and lame, with the shadowy figures on the wall showing the off-screen attacks, barely competent props being substituted for the real thing, or showing the whole attack from an angle that makes it impossible to tell what’s happening. Whacking an off-screen object just out of camera view or battling something in such darkness that it’s impossible to see anything is a repeated tactic to hide the action, creating an immensely disappointing low-budget genre effort.
Overview: */5
A generally disappointing genre effort, there are a lot of underwhelming features here that wipe out a lot of the positive points, leaving this a cheap, barely worthwhile entry. Those with a curiosity for this kind of feature or who aren't bothered by the drawbacks will have the most to like here, while most others out there will have to heed extreme caution.



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